Got the map magic endianess backwards
authornotzed@gmail.com <notzed@gmail.com@b8b59bfb-1aa4-4687-8f88-a62eeb14c21e>
Tue, 5 Mar 2013 10:30:24 +0000 (10:30 +0000)
committernotzed@gmail.com <notzed@gmail.com@b8b59bfb-1aa4-4687-8f88-a62eeb14c21e>
Tue, 5 Mar 2013 10:30:24 +0000 (10:30 +0000)
git-svn-id: file:///home/notzed/svn/duskz/trunk@11 b8b59bfb-1aa4-4687-8f88-a62eeb14c21e

DuskServer/src/duskz/server/entity/TileMap.java

index 7b88d3f..d53db82 100644 (file)
@@ -157,7 +157,7 @@ public class TileMap implements Iterable<TileMap.MapData> {
        public static final int FORMAT_SHORT = 1;
        // 'mapz'
        // TODO: gzip?
-       public static final int MAGIC_LAYERED = 0x7a70616d;
+       public static final int MAGIC_LAYERED = 0x6d61707a;
 
        /**
         * Load a layered map. Format is: