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Not Zed [Sun, 19 Mar 2023 06:55:59 +0000 (17:25 +1030)]
Various fixes to the old server to be able to get zabin's puzzle to run (partially).
Not Zed [Thu, 2 Mar 2023 02:32:47 +0000 (13:02 +1030)]
Fixes and improvements.
Move to rhino for javascript, unable to get nashorn to work with modules.
Change tile textures to be the size of the tile rather than sub-textures,
previous caused significant performance issues.
Change the tileset format and include sprites and player sprites.
Merge in anim code from db branch, seems incomplete still.
Add some scripts to run the install image.
Load some prefs in the new server.
Create some conversion utilities for client data.
Improved duskz.editor, multi-map support, bugs, layout.
Not Zed [Tue, 28 Feb 2023 02:33:06 +0000 (13:03 +1030)]
link
Not Zed [Tue, 28 Feb 2023 01:58:17 +0000 (12:28 +1030)]
Added editor, such as it is.
De-duplicated xml io and viewer classes.
Not Zed [Mon, 27 Feb 2023 23:53:46 +0000 (10:23 +1030)]
Convert to modular Java.
Not Zed [Mon, 27 Feb 2023 00:22:22 +0000 (10:52 +1030)]
Updates to build with OpenJDK 19 and JavaFX 19.
Moved to use jakarta for JAXB.
Added standalone nashorn (for now).
notzed [Sat, 22 Feb 2014 01:23:20 +0000 (01:23 +0000)]
Secure password stuff.
git-svn-id: file:///home/notzed/svn/duskz/trunk@22
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notzed@gmail.com [Fri, 1 Nov 2013 01:06:58 +0000 (01:06 +0000)]
Read the map compressed.
git-svn-id: file:///home/notzed/svn/duskz/trunk@21
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notzed@gmail.com [Fri, 1 Nov 2013 01:06:13 +0000 (01:06 +0000)]
Use a more realistic game clock of 250ms.
git-svn-id: file:///home/notzed/svn/duskz/trunk@20
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notzed@gmail.com [Mon, 28 Oct 2013 09:59:11 +0000 (09:59 +0000)]
Dont hardcode game location, removed some debug.
git-svn-id: file:///home/notzed/svn/duskz/trunk@18
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notzed@gmail.com [Sun, 15 Sep 2013 00:13:33 +0000 (00:13 +0000)]
Checkpoint of "work as is".
git-svn-id: file:///home/notzed/svn/duskz/trunk@17
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notzed@gmail.com [Sun, 15 Sep 2013 00:12:36 +0000 (00:12 +0000)]
Checkpoint of "work as is".
git-svn-id: file:///home/notzed/svn/duskz/trunk@16
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notzed@gmail.com [Sun, 15 Sep 2013 00:11:58 +0000 (00:11 +0000)]
Checkpoint of "work as is".
git-svn-id: file:///home/notzed/svn/duskz/trunk@15
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notzed@gmail.com [Sun, 15 Sep 2013 00:09:58 +0000 (00:09 +0000)]
Checkpoint of "work as is".
But I did add tile animations.
git-svn-id: file:///home/notzed/svn/duskz/trunk@14
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notzed@gmail.com [Sun, 15 Sep 2013 00:08:36 +0000 (00:08 +0000)]
A basic duskz map viewer/verifier.
git-svn-id: file:///home/notzed/svn/duskz/trunk@13
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notzed@gmail.com [Tue, 5 Mar 2013 16:57:29 +0000 (16:57 +0000)]
Very rough and untested multiple map support.
git-svn-id: file:///home/notzed/svn/duskz/trunk@12
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notzed@gmail.com [Tue, 5 Mar 2013 10:30:24 +0000 (10:30 +0000)]
Got the map magic endianess backwards
git-svn-id: file:///home/notzed/svn/duskz/trunk@11
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notzed@gmail.com [Tue, 5 Mar 2013 10:25:06 +0000 (10:25 +0000)]
Implemented layers.
git-svn-id: file:///home/notzed/svn/duskz/trunk@10
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notzed@gmail.com [Sun, 3 Mar 2013 05:19:23 +0000 (05:19 +0000)]
Added document describing the original script system.
git-svn-id: file:///home/notzed/svn/duskz/trunk@9
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notzed@gmail.com [Sat, 2 Mar 2013 09:22:13 +0000 (09:22 +0000)]
Complete revamp of the client-server protocol. It's now all binary in both directions,
and encoding and syntax is independent of semantics.
The protocol is now documented.
git-svn-id: file:///home/notzed/svn/duskz/trunk@8
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notzed@gmail.com [Thu, 28 Feb 2013 10:33:46 +0000 (10:33 +0000)]
Initial import.
git-svn-id: file:///home/notzed/svn/duskz/trunk@2
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(no author) [Thu, 28 Feb 2013 10:21:02 +0000 (10:21 +0000)]
Initial directory structure.
git-svn-id: file:///home/notzed/svn/duskz/trunk@1
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